

When thrown at an enemy, it acts as the Holy Word spell. When a hero drinks it, it casts Death Ward and Bless on the recipient. When thrown at a target it causes a 3x3 yard explosion of flames (same as the Fireball spell) around a target within the line of sight of the caster, doing fire damage to all targets within its blast. When thrown at a creature or space, all creatures within a 3x3 yard area get a negative 10 to their morale. Gives the hero +3 Melee and Ranged Defense. It also decreases movement by 2 and increases the casting cost of all spells by 2 spell points. Increases the hero's Melee and Ranged Defense by 10. Reduces the mana cost of all spells by 1 point. Increases the hero's Melee Attack and Melee Defense by 3. Increases the hero's Melee and Ranged Defense by 5. Increases a hero's Ranged Attack by 3, and removes all range penalties It also decreases movement by 1 and increases the casting cost of all spells by 1 spell point. Increases the hero's Melee and Ranged Defense by 8. Increases the hero's Melee Attack by 8, and decreases the hero's speed by 1.
