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Heroes of might and magic iv s
Heroes of might and magic iv s








heroes of might and magic iv s

When thrown at an enemy, it acts as the Holy Word spell. When a hero drinks it, it casts Death Ward and Bless on the recipient. When thrown at a target it causes a 3x3 yard explosion of flames (same as the Fireball spell) around a target within the line of sight of the caster, doing fire damage to all targets within its blast. When thrown at a creature or space, all creatures within a 3x3 yard area get a negative 10 to their morale. Gives the hero +3 Melee and Ranged Defense. It also decreases movement by 2 and increases the casting cost of all spells by 2 spell points. Increases the hero's Melee and Ranged Defense by 10. Reduces the mana cost of all spells by 1 point. Increases the hero's Melee Attack and Melee Defense by 3. Increases the hero's Melee and Ranged Defense by 5. Increases a hero's Ranged Attack by 3, and removes all range penalties It also decreases movement by 1 and increases the casting cost of all spells by 1 spell point. Increases the hero's Melee and Ranged Defense by 8. Increases the hero's Melee Attack by 8, and decreases the hero's speed by 1.










Heroes of might and magic iv s